This is just an elaborate ruse for trendy teenagers to carry lamppost sized weaponry while battling armoured scorpions and demonic denizens. In a last ditch attempt to avoid extinction, an organisation called Fenrir is set up to fight the Aragami menace. If enough of these cells pool together, they form constructs known as "Aragami" which are hell-bent on destroying humanity.Īs such, civilisation has been brought to its knees by an army of nightmare creatures. The God Eater world has become infected with a microscopic organism which can assimilate all known matter. "Compared to Monster Hunter, the missions in God Eater are more condensed." It even comes complete with a sci-fi story which plays out like a run-of-the-mill anime.
They say imitation is the sincerest form of flattery, a thought which the Monster Hunter team may want to comfort itself with on seeing God Eater (as it is known in Japan).īut while this game borrows liberally from Capcom's template – once again you build better equipment from the component parts of your dead enemies – God Eater offers an experience that is less daunting and more accessible. Because now, Namco Bandai has teamed up with Shift, the developer behind Devil Dice, to bring us a genuine alternative. Released six months before World of Warcraft, it's a game which shares the MMO's focus on co-operative gameplay.īut when it comes to popularity, World of Warcraft has taken off in the west like a Pez dispensing yo-yo with a built in Tamagotchi - while Monster Hunter has failed to set the world outside of Japan alight.īoth series also share a similar lineage, but while WOW has fought off countless would-be rivals, Monster Hunter had a only few challengers to contend with - such as Phantasy Star Portable and Lord of Arcana.
This month marks the seventh anniversary of the first Monster Hunter title.